Xcode

Xcode

By Apple

  • Category: Developer Tools
  • Release Date: 2012-02-16
  • Current Version: 16.2
  • Adult Rating: 4+
  • File Size: 2.81 GB
  • Developer: Apple
  • Compatibility: Requires iOS 14.5 or later.

Description

Xcode offers all the tools you need to craft great apps for iPhone, iPad, Apple TV, Apple Watch, Apple Vision Pro, and Mac. It enables a unified workflow that spans from the earliest stages of app development to testing, debugging, optimization, and app distribution to testers and users. And with the Swift programming language, Xcode makes developing apps easy and fun. Xcode includes a world-class code editor with an on-device machine learning model trained for Swift and Apple SDKs, a built-in preview tool that shows the UI of your app as you modify code, and a powerful debugger with conditional breakpoints. Xcode also includes companion tools to help you rapidly prototype and test your app. Simulator enables rapid prototyping and testing your app in a simulated environment when a real device isn’t available. Instruments helps you profile and analyze your app, improve performance, and investigate system resource usage. And you can use Reality Composer Pro to create 3D content, train custom machine learning models with Create ML, and identify potential accessibility issues with Accessibility Inspector. To test or run applications on an Apple device, all you need is a free Apple ID. To submit your apps to the App Store you must be a member of the Apple Developer Program. Some features may require Internet access and may not be available for all regions or on all Apple devices.

Screenshots

Reviews

  • Web Extension support is broken

    1
    By Joru
    Web extensions no longer populate under the safari extension pane. If I’m lucky enough to ever see that happen there’s a bug where every file shows as “unable to find”. This has been going on for months.
  • Slow and crashes often

    1
    By eherreraga
    It crashes too often for me.
  • Frustrating to work with

    2
    By Mr.OBrian
    Xcode is, by far, the slowest IDE I’ve ever used. Even on a M3 MacBook Pro it is ridiculously slow. It takes a few seconds to recognize that I’m typing. The app preview crashes often. Plus, the autocomplete code suggestions are wrong and will put things in your code that don’t build. It lacks simple features, like giving information about a method or property when hovering over it. I’m wanting to learn Swift for a simple little project, but I’m finding Xcode so frustrating to work with that I’m considering building my app in something like React Native.
  • Very Unstable

    3
    By Noctua7771
    The iOS simulator is fantastic when it works. But man upgrading this stuff just breaks everything. Xcode is super irritating and disorganized in where places are installed and accessible.
  • extraordinary dumpster fire

    1
    By Origami princess
    genuinely think it’s a scam. here I am, the very weird dude at the coffee shop who approaches you when you’re clearly in your phone, to tell you about it: At some point, Apple realized they could slow the development of all competing products by simply provisioning, with first-class accessibility & visibility, something which would be ignorantly presumed to benefit from vertical integration. it’s an absurd hog of memory and CPU. It is extremely slow to perform extremely simple tasks. There is no doubt that this thing is running extraordinarily inefficient algorithms on extraordinarily bloated & numerous subjects. you actually just can’t use it for a moderately complex project unless you’ve got an M1+ and even then you’re going to be dreading your work unless you are strategically working against it’s own habits. Nothing can or will be done without extensive pigeon-holing to ensure your previews are encapsulated enough to be updated in reasonable time. I think there is other evidence that it is an attempt at sabotage - xibs, storyboards, schemes and targets. The confusion of natural ideation with the actual mechanics of putting text onto a page, or with putting text onto a page with the creation of views, or of settings for building with settings for how a build will be used - in a manner that is so oddly antagonistic that you’ll wonder what genius designed such an opponent. it’s rly something. I recall as an undergrad texting a friend “this is great!!!” about Eclipse in 2013. I was just about to discover RStudio, Emacs, and VSCode. I was about to become a programmer who understood how valuable IDEs could be. I did not even know how good I had it. Somehow, in 2025, I’ll be using a tool which is vastly inferior to most open-source tools produced by the most valuable company in the world.
  • Think Different

    1
    By RDWolfe
    When Cupertino ditched Motorola, then Intel, they also ditched the engineers working on Xcode because it was making the OS too Linux like, making desirable user intervention of their purchased systems a play toy and nothing else.
  • I cannot sort my project by type

    1
    By 好吧我们gh
    I cannot sort my project by type
  • Excruciating

    2
    By Zen@Work
    It's slow, obtuse, and possessing one of the least intuitive and most argumentatively-opinionated UI's of any Apple product. It doesn't help that it's prone to building 50 GB cache files and emulator images without ever bothering to mention same. If you can get away with the CLI tools, do that.
  • Just why?

    1
    By chiefhokie
    Can't install on anything other than a mac. Can't install without going through the Apple app store. Really wish you could do iOS development without it!
  • Amazingly flawed

    5
    By Gavin Gichini
    TLDR; Xcode needs a redesign, but it's still awesome either way. Xcode is amazing. From the day Steve Jobs announced it, when the iPhone SDK came out, and to now. It's great. But being a *very* old app, it does have it's flaws. And since I use it so much everyday, here's what's wrong: The interface. Xcode's UX has stayed the same for so long, and it desperately needs a rewrite. The preview section looks brand new (because it is,) while the navigator looks like it came out in 2003 (Because it did.) I can tell that most of Xcode is made in AppKit, and some of it is in SwiftUI. Xcode's story is the Mac's story. Mac OS X (Technically still the name) is a Frankenstein of the Darwin project, XNU, BSD, UNIX, and NEXTStep. Xcode is a Frankenstein of *tons* of different interfaces. Cocoa, SwiftUI, AppKit, knowing Apple they probably put some random UIKit port specific to Xcode in there. The point is, Xcode needs to be rewritten, just like Mac OS was.

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